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HOME > GODSLAYERThe FactionsHalodynesModelsUnits
CITY-STATE UNITS
HOPLITES
Infantry
- released -
HILL OGRES
Infantry
- not yet released -
TEMPLE UNITS
SONS OF WAR
Infantry
- not yet released -
AMAZON UNITS
AMAZON HUNTERS
Light Cavalry
- not yet released -

CLICK HERE TO ENLARGE: Leader | Musician | Trooper 1 | Trooper 2


MODEL DESCRIPTION
These city-state militia are not particularly experienced warriors, but they are well equipped and well drilled in several effective tactics.

When using Phalanx, they form an excellent defensive unit which can survive charges relatively unscathed except from enemy elites.

Their long spear allows them to fight from outside the range of many enemies, and also enables them to fight over the bases of other models in the unit.


MODEL DETAILS

Sub-Faction:
Model Type:
Classification:
City-State
Unit
Infantry
Deployment Limit:
Unit Size:
Base Size:
4
6 - 10
Small

Model MOV MEL MIS MAG DEF ARM LEAD ACT
Hoplites 3 5 4 3 14 6 8 4
Weapons: Spear
Shields: Hoplon
Abilities: Rank Fighting
Tactics: Combined Attack, Phalanx
MODEL DESCRIPTION
These hardened warrior Ogres from the hill tribes surrounding the Halodyne lands wield the powerful two-handed falx.

Their 10 life-points and good armor means they can absorb a lot of punishment.

Hill Ogres excel at slaughter using their Circular Slash tactic, targeting all enemies within their melee range.

When boosted with orders and spells they become devastating.


MODEL DETAILS

Sub-Faction:
Model Type:
Classification:
City-State
Unit
Infantry
Deployment Limit:
Unit Size:
Base Size:
2
3 - 5
Medium

Model MOV MEL MIS MAG DEF ARM LEAD ACT
Hill Ogres 3 6 4 2 13 7 8 5
Weapons: Falx
Abilities: Fearless, Thunderous Charge
Tactics: Circular Slash
MODEL DESCRIPTION
Every Temple has holy warriors dedicated to the service of its patron deity, but the Sons of War are the temple Warriors of the God of War himself.

Understandably they are the pinnacle of Halodyne fighting prowess.

They wield a two-handed sword, and are also able to launch a volley of javelins as they assault the enemy.

Their high melee skill coupled with the ability to fight first in addition to their powerful swords makes the Sons of War a must for every Halodyne warband.

Uniquely, up to three units of them can be activated as a single activation!

Be sure to protect them from shooting before they get into melee, since that is where they repay their high points cost.


MODEL DETAILS

Sub-Faction:
Model Type:
Classification:
Temple
Unit
Infantry
Deployment Limit:
Unit Size:
Base Size:
3
3
Small

Model MOV MEL MIS MAG DEF ARM LEAD ACT
Sons of War 3 8 6 4 14 7 9 5
Weapons: Great Sword
Abilities: Hardened Will, Savage Speed, Synchrodyne, Triamach
Tactics: Assault, Instant Kill
MODEL DESCRIPTION
At the vanguard of every Amazon tribes are the hunters - light cavalry armed with bow and sword, whose primary job is the protection of the grazing herds.

Agile and fast, these warrior women are the hit and run specialists.

They also represent a decent high-speed melee unit when used against the enemy's lighter troops and war-machines.

Bow-fire is their forte, with their ability to move and shoot twice, then move again in a single turn.

When charged they can make a free shot and then additionally make a free movement away.

Although they are unlikely to take down the opponents heavy infantry, their bow-fire is sufficient for thinning average infantry units and for executing characters.


MODEL DETAILS

Sub-Faction:
Model Type:
Classification:
Amazon
Unit
Light Cavalry
Deployment Limit:
Unit Size:
Base Size:
2
3 - 5
Large

Model MOV MEL MIS MAG DEF ARM LEAD ACT
Amazon Hunters 4 5 6 3 13 5 8 5
Weapons: Cavalry Kopis, Composite Bow
Abilities: Fast Target, Nomad Archers
Tactics: Breaking Point, Quick Shot





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