|
|

|
|
|
HOME > GODSLAYER> The Factions> Halodynes> Models> Units
|
|
|
|
|
| OVERVIEW OF THE HALODYNE UNITS |
 |
|
|
|
|
|
|
|
|
|
|
CITY-STATE UNITS
|
|
|
|
|
|
|
TEMPLE UNITS
|
|
|
|
|
|
|
|
AMAZON UNITS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MODEL DESCRIPTION
These city-state militia are not particularly experienced warriors, but they are well equipped and well drilled in several effective tactics.
When using Phalanx, they form an excellent defensive unit which can survive charges relatively unscathed except from enemy elites.
Their long spear allows them to fight from outside the range of many enemies, and also enables them to fight over the bases of other models in the unit.
MODEL DETAILS
|
Sub-Faction:
Model Type:
Classification:
|
City-State
Unit
Infantry
|
Deployment Limit:
Unit Size:
Base Size:
|
4
6 - 10
Small
|
|
|
| Model |
MOV |
MEL |
MIS |
MAG |
DEF |
ARM |
LEAD |
ACT |
| Hoplites |
3 |
5 |
4 |
3 |
14 |
6 |
8 |
4 |
|
| Weapons: |
Spear |
| Shields: |
Hoplon |
| Abilities: |
Rank Fighting |
| Tactics: |
Combined Attack, Phalanx |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MODEL DESCRIPTION
These hardened warrior Ogres from the hill tribes surrounding the Halodyne lands wield the powerful two-handed falx.
Their 10 life-points and good armor means they can absorb a lot of punishment.
Hill Ogres excel at slaughter using their Circular Slash tactic, targeting all enemies within their melee range.
When boosted with orders and spells they become devastating.
MODEL DETAILS
|
Sub-Faction:
Model Type:
Classification:
|
City-State
Unit
Infantry
|
Deployment Limit:
Unit Size:
Base Size:
|
2
3 - 5
Medium
|
|
|
| Model |
MOV |
MEL |
MIS |
MAG |
DEF |
ARM |
LEAD |
ACT |
| Hill Ogres |
3 |
6 |
4 |
2 |
13 |
7 |
8 |
5 |
|
| Weapons: |
Falx |
| Abilities: |
Fearless, Thunderous Charge |
| Tactics: |
Circular Slash |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MODEL DESCRIPTION
Every Temple has holy warriors dedicated to the service of its patron deity, but the Sons of War are the temple Warriors of the God of War himself.
Understandably they are the pinnacle of Halodyne fighting prowess.
They wield a two-handed sword, and are also able to launch a volley of javelins as they assault the enemy.
Their high melee skill coupled with the ability to fight first in addition to their powerful swords makes the Sons of War a must for every Halodyne warband.
Uniquely, up to three units of them can be activated as a single activation!
Be sure to protect them from shooting before they get into melee, since that is where they repay their high points cost.
MODEL DETAILS
|
Sub-Faction:
Model Type:
Classification:
|
Temple
Unit
Infantry
|
Deployment Limit:
Unit Size:
Base Size:
|
3
3
Small
|
|
|
| Model |
MOV |
MEL |
MIS |
MAG |
DEF |
ARM |
LEAD |
ACT |
| Sons of War |
3 |
8 |
6 |
4 |
14 |
7 |
9 |
5 |
|
| Weapons: |
Great Sword |
| Abilities: |
Hardened Will, Savage Speed, Synchrodyne, Triamach |
| Tactics: |
Assault, Instant Kill |
|
|
|
|
|
|
|
|
|
|
| AMAZON HUNTERS |
  |
|
|
|
|
|
|
|
|
|
|
MODEL DESCRIPTION
At the vanguard of every Amazon tribes are the hunters - light cavalry armed with bow and sword, whose primary job is the protection of the grazing herds.
Agile and fast, these warrior women are the hit and run specialists.
They also represent a decent high-speed melee unit when used against the enemy's lighter troops and war-machines.
Bow-fire is their forte, with their ability to move and shoot twice, then move again in a single turn.
When charged they can make a free shot and then additionally make a free movement away.
Although they are unlikely to take down the opponents heavy infantry, their bow-fire is sufficient for thinning average infantry units and for executing characters.
MODEL DETAILS
|
Sub-Faction:
Model Type:
Classification:
|
Amazon
Unit
Light Cavalry
|
Deployment Limit:
Unit Size:
Base Size:
|
2
3 - 5
Large
|
|
|
| Model |
MOV |
MEL |
MIS |
MAG |
DEF |
ARM |
LEAD |
ACT |
| Amazon Hunters |
4 |
5 |
6 |
3 |
13 |
5 |
8 |
5 |
|
| Weapons: |
Cavalry Kopis, Composite Bow |
| Abilities: |
Fast Target, Nomad Archers |
| Tactics: |
Breaking Point, Quick Shot |
|
|
|
|
|
|
|
|
|
|
|
|